Game Design with AI

Game Design with AI course concept artwork
Scenario
+
Meshy
◷ Core programmes: 6 Months / 12 Months / 6 Months / 12 Months◈ AI Multimedia
YOUR CREATIVE TOOLKIT
ScenarioMeshy

Game Design with AI

The full regular syllabus is retained. Additional AI modules support the same production workflow; manual skills, editing, cleanup and creative judgement remain part of training.

Course Overview

The full regular syllabus is retained. Additional AI modules support the same production workflow; manual skills, editing, cleanup and creative judgement remain part of training.

AI Tools

Ludo.ai, Scenario AI, Meshy AI

Game Design with AI - AI Tools Syllabus

AI Tools Covered
  • Ludo.ai
  • Scenario AI
  • Meshy AI
Module 1 - AI Game Ideation & Pre-Production

Tool: Ludo.ai
Topics
- Introduction to AI in Game Design
- Game Idea Generation
- Genre Exploration
- Core Gameplay Loop Development
- Game Mechanics Brainstorming
- Player Goals & Progression Ideas
- Level Concept Generation
- Mission & Objective Ideas
- Reference & Competitor Exploration
- Game Design Document (GDD) Support
- Creating Multiple Game Concept Variations
- Refining AI-Generated Ideas
Projects
- AI Game Concept
- Core Gameplay Loop
- Level Concept
- Mini Game Design Document

Module 2 - AI Game Art & Visual Development

Tool: Scenario AI
Topics
- Introduction to AI-Assisted Game Art
- Game Art Style Exploration
- Character Concept Generation
- Environment Concept Generation
- Prop Concept Creation
- Weapon / Item Concept Development
- Icon Generation
- UI Concept Development
- Texture & Surface Concept Generation
- Moodboard Creation
- Color & Style Exploration
- Maintaining Visual Style Consistency
- Generating Asset Variations
- Preparing AI Concepts for 3D Production
Projects
- AI Character Concept
- Environment Concept
- Game UI / Icon Set
- Game Art Style Board

Module 3 - AI 3D Game Asset Creation

Tool: Meshy AI
Topics
- Introduction to Generative 3D
- Text-to-3D
- Image-to-3D
- Prop Generation
- Product / Object Generation
- Environment Asset Generation
- Character Concept to 3D
- Generating Multiple 3D Variations
- AI Texturing
- PBR Texture Generation
- Remeshing Basics
- Auto-Rigging Introduction
- Exporting 3D Assets
- Importing Assets into Maya
- Mesh Cleanup
- Scale Correction
- Topology Checking
- UV Checking
- Model Optimization
- Preparing Assets for Unreal Engine
Projects
- AI 3D Prop
- Image-to-3D Asset
- AI Environment Asset
- AI Character / Creature Concept Asset
- Maya Cleanup + Unreal Import Project
AI Prompt Engineering for Game Designers
- Writing Clear Game Design Prompts
- Genre Prompts
- Gameplay Mechanic Prompts
- Character Prompts
- Environment Prompts
- Prop & Item Prompts
- Level Design Prompts
- UI & Icon Prompts
- Visual Style Prompts
- 3D Asset Prompts
- Generating Variations
- Evaluating AI Outputs
- Refining AI Results for Production
AI + Game Design Workflow
Game Idea -> GDD -> AI Concept Art -> AI 3D Assets -> Maya Cleanup -> Substance Texturing ->
Unreal Engine -> Level Design -> Gameplay Testing -> Final Presentation

Final AI Projects

1 AI Game Concept
2 AI Game Design Document
3 AI Character Concept
4 AI Environment Concept
5 AI UI / Icon Set
6 AI 3D Prop
7 AI Environment Asset
8 AI Character / Creature Asset
9 Maya Cleanup + Unreal Engine Integration
10 Final Game Design + AI Project
Course Outcome
- Generate and refine game ideas using AI
- Develop gameplay concepts and core loops
- Create AI-assisted game design documents
- Generate character, environment, prop, UI, and icon concepts
- Develop consistent visual directions for games
- Generate 3D game assets using AI
- Prepare AI-generated models for Maya
- Clean and optimize assets for game production
- Integrate AI-generated assets into Unreal Engine workflows
- Combine AI tools with traditional game design and 3D skills
- Produce portfolio-ready Game Design + AI projects

Important Learning Approach

AI tools are used to support ideation, concept development, asset generation, and production speed.
Students will continue to learn the essential traditional skills required for professional game design.
Game Design Fundamentals • Level Design • Maya • Substance 3D Painter • Unreal Engine • Game Art
Workflow • Gameplay Testing • Portfolio Development
AI supports the game designer and production workflow; it does not replace core game design, art, or engine skills.

Contact Management to Enrol

CHOOSE YOUR PROGRAMME

Find your starting point

Select a duration to open the full syllabus, software and project details.

6 Months

Industrial Diploma in Game Design with AI

The full regular syllabus is retained. Additional AI modules support the same production workflow; manual skills, editing, cleanup and creative judgement remain part of training.

Explore Programme

6 Months / 12 Months

Game Design with AI

The full regular syllabus is retained. Additional AI modules support the same production workflow; manual skills, editing, cleanup and creative judgement remain part of training.

Explore Programme

12 Months

Professional Diploma in Game Design with AI

The full regular syllabus is retained. Additional AI modules support the same production workflow; manual skills, editing, cleanup and creative judgement remain part of training.

Explore Programme

YOUR CREATIVE TOOLKIT

Software you'll explore

Follow the syllabus below for each tool’s role and learning level.

Scenario
Meshy